Hi-Rez Studios and the Mythological Battlefield
While League of Legends and Dota 2 dominated MOBA conversations from a top-down perspective, Hi-Rez Studios took a different approach. Smite, released in 2014, used a third-person camera and featured deities from world mythologies as playable situs slot characters. The decision created one of the most distinctive MOBAs in the market.
The Third-Person Difference
Playing Smite feels fundamentally different from other MOBAs. Aiming skill shots requires actually pointing your camera. Map awareness depends on positioning your character to see threats. Every fight feels more visceral and personal.
This camera choice attracted players who had bounced off traditional MOBAs. Action game fans and shooter players found Smite more intuitive than its competitors.
Gods of Many Pantheons
Smite features deities from Greek, Norse, Egyptian, Hindu, Chinese, Mayan, Japanese, Celtic, and other mythological traditions. The roster reads like a comparative religion textbook.
This approach occasionally caused controversy. Hindu groups objected to playable characters representing their deities. Hi-Rez navigated these issues while maintaining the diverse roster that defined the game’s identity.
Console Crossplay
Smite was one of the earliest MOBAs to launch successfully on consoles. PlayStation, Xbox, and eventually Nintendo Switch versions found audiences that PC-focused MOBAs had missed.
Crossplay between consoles and PC eventually unified the player base. The MOBA genre had previously been considered PC-only territory. Smite proved otherwise.
The Quiet Survivor
Smite never achieved League of Legends’s mainstream cultural footprint, but it built a loyal community that has sustained the game for over a decade. Smite 2, announced in 2024, will continue the legacy. The game proved that the MOBA genre had room for distinctive variations beyond the dominant formulas. Players who found traditional MOBAs alienating found a home in Smite’s mythological battlefield. The genre is richer for having Smite in it, even though the game rarely makes mainstream gaming news. Diversity of approach is one of online gaming’s most underrated strengths.